{"id":403,"date":"2013-03-06T12:53:43","date_gmt":"2013-03-06T18:53:43","guid":{"rendered":"http:\/\/www.yoonhuh.com\/blog\/?p=403"},"modified":"2019-07-27T20:12:37","modified_gmt":"2019-07-28T02:12:37","slug":"the-launch-of-simcity-one-of-the-worst-game-launches-ever","status":"publish","type":"post","link":"https:\/\/www.yoonhuh.com\/blog\/the-launch-of-simcity-one-of-the-worst-game-launches-ever\/","title":{"rendered":"The Launch of SimCity&#8230; One of the Worst Game Launches Ever."},"content":{"rendered":"<p>A checklist for a terrible game launch experience:<\/p>\n<p> \u2022 Disallow pre-loading of game files before release. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Game unlock codes can\u2019t be validated even after the game has been released. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Delay unlocking game downloads well after the game has been released. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Unreasonably long connection times. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Random server disconnects during gameplay. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Can\u2019t play the game without having an always online connection to the SimCity servers, even if you plan on building cities by yourself. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Cities can only be saved online, with no ability to load saves or revert any changes made to a city\/region. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Cities and regions that were created previously randomly disappear and are gone forever. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Cities and regions are only available to the server you create them on. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Can\u2019t send region invites to your friends online. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Friends must play on the same server to be able invite or send messages to them. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Limited to the default game regions; no ability to make custom maps or regions. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Set the price of the standard game version at an excessively high price of $59.99 and call it a \u201cLimited Edition\u201d without any real extras or benefits provided. <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Tell customers that additions to the gameplay (i.e. larger maps, more regions) will be available in the future as DLCs (likely not free) <strong>&lt;CHECK!&gt;<\/strong><br \/> \u2022 Lie to customers and press that your servers are ready and fully capable to handle launch day. <strong>&lt;CHECK!&gt;<\/strong><\/p>\n<p> Thanks EA for the bringing us one of the worst game launches ever. <\/p>\n<p> There&#8217;s a lot more that I could complain about this game, but I&#8217;ll let NBC News sum it all up: <a href=\"http:\/\/www.nbcnews.com\/technology\/ingame\/permit-denied-simcity-servers-overloaded-building-gets-under-way-1C8725410\">NBC News &#8211; Permit denied! &#8216;SimCity&#8217; servers overloaded as building gets under way<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A checklist for a terrible game launch experience: \u2022 Disallow pre-loading of game files before release. &lt;CHECK!&gt; \u2022 Game unlock codes can\u2019t be validated even after the game has been released. &lt;CHECK!&gt; \u2022 Delay unlocking game downloads well after the game has been released. &lt;CHECK!&gt; \u2022 Unreasonably long connection times.<\/p>\n","protected":false},"author":1,"featured_media":408,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[7],"tags":[36,37,35],"class_list":["post-403","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-ea","tag-maxis","tag-simcity"],"_links":{"self":[{"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/posts\/403","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/comments?post=403"}],"version-history":[{"count":0,"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/posts\/403\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/media\/408"}],"wp:attachment":[{"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/media?parent=403"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/categories?post=403"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.yoonhuh.com\/blog\/wp-json\/wp\/v2\/tags?post=403"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}