arcane spells (for wiz and sorcerers)

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buji
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arcane spells (for wiz and sorcerers)

Post by buji »

omg, this might take awile, but a good wizard has to pick their own spells, otherwise theres no fun.well, here goes...

jae,tell me if i missed any-im using v3.0 book...

note: these are only breif desrciptions of the spells, there may be other rules not stated here that apply

LEVEL 0 ARCANE SPELLS (CANTRIPS)
resistance: +1 to fortitude,reflex,and will saves
ray of frost: 1d3 (1-3) cold damage
detect poison: detects poison in 1 creature or small object
daze: creature loses next action
dancing lights: creates torches or other lights
flare: dazzles one creatuer (-1 attack)
light: object shines like a torch
ghost sound: figment sounds
disrupt undead: 1d6 (1-6) dmg to 1 undead
mage hand: 5-pound telekinesis
mending: minor repairs on an object
open/close: open/close small or light things
arcane mark: inscribes personal rune (visible or invisible)
detect magic: detects spells/magic within 60 ft.
prestidigitation: performs minor tricks
read magic: read scrolls or spellbooks

LEVEL 1 ARCANE SPELLS
alarm: wards an area for 2 hours per level
endure elements: ignore 5 dmg/round of one energy type
hold portal: hold doors shut
protection from chaos/evil/good/law: +2 AC and saves, counter mind control, hedge out elementals and outsiders
shield: invisible disc gives cover, blocks magic missile
grease: 10ft2 or 1 object slippery
mage armor: +4 AC
mount: summons riding horse for 2 hours/lvl
obscuring mist: fog surrounds you
summon monster I: call outsider to fight for you
unseen servant: command invisible force
comprehend languages: all spoken and written languages
detect secret doors: within 60 ft.
detect undead: within 60 ft.
identify: determines single feature of magic item
true strike: +20 bonus to your next atk roll
charm person: makes 1 person your friend
hypnotism: affects 2d4 (2-8) creatures
sleep: 2d4 (2-8) creatures into comatose slumber
magic missile: 1d4+1 (2-5) dmg, +1 missile/2lvls over lvl1 (max +5)
tenser's floating disc: 3 ft. diameter. hold 100 pounds/lvl
change self: change your appearance
color spray: knock out/stun/blind 1d6 (1-6) weak creatures
nystul's magical aura: grants false magic aura
nystul's undetectable aura: masks item's magical aura
silent image: minor illusion of your design
ventriloquism: throws voice for 1 min/lvl
cause fear: 1 creature flees for 1d4 (1-4) rounds
chill touch: 1 touch/level does 1d6 dmg, possible 1 str dmg
ray of enfeeblement: reduces str by 1d6 (+1 per 2 lvls)
animate rope: makes a rope move at your command
burning hands: 1d4 fire dmg/lvl (max 5d4)
enlarge: object or creauter grows 10%/lvl (max 50%)
erase: mundane or magical writing vanishes
expeditious retreat: 2x speed
feather fall: objects or creatures fall slowly
jump: subject gets +30 on jump checks
magic weapon: weapon gets +1 bonus
message: whispered conversations at a distance
reduce: object or creature shrinks at 10%/lvl (max 50%)
shocking grasp: touch delivers 1d8+1/lvl electricity
spider climb: grants ability to walk on walls and ceilings
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Jaegar
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arcane spells (for wiz and sorcerers)

Post by Jaegar »

You got most of it, but a few spells have been modified since 3.0. I'm nit even gonna bother with spells though. I read the entire spell list once. It took all my free time for a week. There are just too many spells to type back out. If somebody wants to play a spellcaster, I recommend that they get a PH (it's only what? 30$?)
btw, because I have so many extra books (including the spell compendium ;D) I have a spell library something like 5x the number of spells in the Player's Handbook, so you're gonna see me use weird spells a lot.
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Hadvi
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arcane spells (for wiz and sorcerers)

Post by Hadvi »

I found a link with more spells, could you take a look at it?

http://www.ddo.com/index.php?page_id=339&menus=sp&do=spells&cmi=5&siid=17

tell me if its a useful link
Last edited by Hadvi on April 5th, 2007, 10:43 am, edited 1 time in total.
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buji
Level 48 (Gargoyle)
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Input the current year: 2009

arcane spells (for wiz and sorcerers)

Post by buji »

ask jae
Last edited by buji on April 5th, 2007, 2:00 pm, edited 1 time in total.
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Jaegar
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arcane spells (for wiz and sorcerers)

Post by Jaegar »

hmmm =/ that's a link to a DDO (D&D online) page. I can't look at it now because the school is blocking it, but I wouldn't trust it because they changed a lot between D&D and DDO
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