Currently not in combat...
Running damage meter added! uninjured characters and defeated enemies aren't listed
Tarq: 2 damage
Nim: 4 damage
I guess I'll go ahead and type a map... I should probably standardize some map notation. nnnnngggggg o.O maybe later
Map updated May 12, 08
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Every typed character represents approximately a 5' x 5' square
. = normal terrain
o = space containing a tree
x = obstruction, in this case the straw
_ = space containing a fallen log
E = ebil dog O.o Lower case shall denote the smaller hound
S = some gnome
T = Tarq
M = Me
F = Fluffy (I don't expect him to do anything, but he's there XD)
# = shall be the torch in the wall
? = you can't see/move to this part of the map. In this case it's also the wall
THE LOOT SHEET
Yaaay we have loot. Ima write it all down here for us. I'll also start keeping track of resources used (shots fired and items used and stuff)
+
Cloak of weaponry (Nim)
pot. cure LW (?)
oil magic weapon (?)
Glass Trinket (?)
Gold Trinket (Leena)
MW dagger (Leena)
3 gp in silverware (party)
20 gp Gem (party)
102 gp (party)
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2 shots (Leena)
1 cure wand charge (Nim)
3 shots (Nim)
1 large shot (Nim)