Test campaign
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buji
- Level 48 (Gargoyle)

- Posts: 379
- Joined: April 14th, 2009, 12:57 pm
- It is now 2010. What year was it last year?: 2009
Test campaign
well, at lvl 1 i believe sneak attack is 1d6 dmg in addition to the base dmg, so you have a pretty good chance at killing it.
have we lost our DM?
have we lost our DM?
- Jaegar
- Level 67 (Sleeper)

- Posts: 3281
- Joined: March 4th, 2006, 9:15 pm
- It is now 2010. What year was it last year?: 1592
- Location: Kentucky, USA
Test campaign
I'm still here, I only see two players though... and one of them hasn't had his character introduced yet XD
- Tarquin
- Level 56 (Geographer)

- Posts: 656
- Joined: September 18th, 2006, 3:54 am
- It is now 2010. What year was it last year?: 1592
- Location: Madras, India
Test campaign
Make that 3
..iom still around...yes buji..i think we need to utilise the advantage of surprise in order to stay alive out of this mess...
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buji
- Level 48 (Gargoyle)

- Posts: 379
- Joined: April 14th, 2009, 12:57 pm
- It is now 2010. What year was it last year?: 2009
Test campaign
well, i am no longer responsible for falco, blank maybe. falco has his comp back because his mom uses it for work, but she refuses to give it to blank. ive rarely seen blank this pissed. he actually ranted for awile when i called him today. theres no telling when he'll get it back. it was supposed to be yesterday, but he's hoping for tomorrow, and his mom says another week. i forgot to ask him about it today. i'll post what he says tomorrow - we meet to play a irl D&D game.
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buji
- Level 48 (Gargoyle)

- Posts: 379
- Joined: April 14th, 2009, 12:57 pm
- It is now 2010. What year was it last year?: 2009
Test campaign
they say yay
- Jaegar
- Level 67 (Sleeper)

- Posts: 3281
- Joined: March 4th, 2006, 9:15 pm
- It is now 2010. What year was it last year?: 1592
- Location: Kentucky, USA
Test campaign
Hmmm. Nobody's done anything yet. A minute passes in game as you rest. Don't worry, nothing else happens. I expect that whatever happens next is going to be caused by you again.
- Tarquin
- Level 56 (Geographer)

- Posts: 656
- Joined: September 18th, 2006, 3:54 am
- It is now 2010. What year was it last year?: 1592
- Location: Madras, India
Test campaign
Lets sneak around a bit shall we
?
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buji
- Level 48 (Gargoyle)

- Posts: 379
- Joined: April 14th, 2009, 12:57 pm
- It is now 2010. What year was it last year?: 2009
Test campaign
sure. peek into the hallway, then if its clear, we can peek into the room that the other orc came from - remember theres another orc in that room "you go out there then."
i they still dont know were here yet - lucky since the one orc called out. *somebody* failed a listen check, lol.
i they still dont know were here yet - lucky since the one orc called out. *somebody* failed a listen check, lol.
Last edited by buji on July 5th, 2007, 10:51 am, edited 1 time in total.
- Jaegar
- Level 67 (Sleeper)

- Posts: 3281
- Joined: March 4th, 2006, 9:15 pm
- It is now 2010. What year was it last year?: 1592
- Location: Kentucky, USA
Test campaign
Sure, you poke your head into the hallway. It's empty just like before. You still hear multiple orc voices from the first door on the left.
- Hadvi
- Level 56 (Geographer)

- Posts: 684
- Joined: February 7th, 2006, 11:41 am
- It is now 2010. What year was it last year?: 1592
- Location: The Netherlands, Amsterdam
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Ill read some more magic books then
. BTW, when do we ever lvl up ? 
- Jaegar
- Level 67 (Sleeper)

- Posts: 3281
- Joined: March 4th, 2006, 9:15 pm
- It is now 2010. What year was it last year?: 1592
- Location: Kentucky, USA
Test campaign
You have something like 300xp now (haven't totaled it yet, you need 1000 to reach level 2). The time it takes to level depends on the DM.
Some let you do it instantly. Some have complex training systems like what's described in the DM's guide describing how many weeks leveling takes. I just use downtime. Leveling up takes a few days. I still haven't decided exactly how long though. I'm thinking something like 1d4+1 days to level.
Some let you do it instantly. Some have complex training systems like what's described in the DM's guide describing how many weeks leveling takes. I just use downtime. Leveling up takes a few days. I still haven't decided exactly how long though. I'm thinking something like 1d4+1 days to level.
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buji
- Level 48 (Gargoyle)

- Posts: 379
- Joined: April 14th, 2009, 12:57 pm
- It is now 2010. What year was it last year?: 2009
Test campaign
door-break manuever at the door with orc behind it?
btw - jae, how do you feel that all classes lvl at same rate. i much prefer older styles, like v2 or v1 where a wizard leveled at a different rate than a fighter.
btw - jae, how do you feel that all classes lvl at same rate. i much prefer older styles, like v2 or v1 where a wizard leveled at a different rate than a fighter.
- Jaegar
- Level 67 (Sleeper)

- Posts: 3281
- Joined: March 4th, 2006, 9:15 pm
- It is now 2010. What year was it last year?: 1592
- Location: Kentucky, USA
Test campaign
Mmkay, everybody (or at least most of you) need to figure out where you are in this maneuver and how you're going about doing it exactly.
@the leveling rate question. I never played those versions, but I find the idea of different classes leveling at different exp levels ridiculous. It makes the game overly complex (which exp chart do I use again?) and doesn't make sense. If the wizard isn't supposed to get as strong as he does so quickly, make each level weaker (or make the other classes stronger).
On that subject, I've been looking at this site http://dsenchuk.googlepages.com/home
Someone rewrote a lot of basic 3.5 material with the goal of balancing the classes in relation to each other and making it better overall. Mostly he made the melee classes cooler and made spellcasters MAD (Multiple Attribute Dependent) so a 45 int wizard with the rest of his stats 6s doesn't work (yes I'm exaggerating).
I'm planning to run a campaign using these rules with my rl group.
@the leveling rate question. I never played those versions, but I find the idea of different classes leveling at different exp levels ridiculous. It makes the game overly complex (which exp chart do I use again?) and doesn't make sense. If the wizard isn't supposed to get as strong as he does so quickly, make each level weaker (or make the other classes stronger).
On that subject, I've been looking at this site http://dsenchuk.googlepages.com/home
Someone rewrote a lot of basic 3.5 material with the goal of balancing the classes in relation to each other and making it better overall. Mostly he made the melee classes cooler and made spellcasters MAD (Multiple Attribute Dependent) so a 45 int wizard with the rest of his stats 6s doesn't work (yes I'm exaggerating).
I'm planning to run a campaign using these rules with my rl group.
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Ghost B3N
- Level 63 (Seal)

- Posts: 1407
- Joined: December 9th, 2005, 7:37 pm
- It is now 2010. What year was it last year?: 1592
- Location: The Netherlands
Test campaign
i cant help it that i missed my Q
D:
everything is just.. so complicated xD
D:
everything is just.. so complicated xD


iRO character:
LuckyRanger- archer- level 30 ish
- Jaegar
- Level 67 (Sleeper)

- Posts: 3281
- Joined: March 4th, 2006, 9:15 pm
- It is now 2010. What year was it last year?: 1592
- Location: Kentucky, USA
Test campaign
ummmm yup. D&D is fairly complex. btw, another wesite I've found for the people who don't have access to the basic materials http://www.d20srd.org/index.htm
It's not as easy to read as a book, but the info is there.
It's not as easy to read as a book, but the info is there.
