Sneak Peek at StepBOT!

Posted by on Aug 13, 2014 in Gaming, Mobile, News | 0 comments

Here’s a sneak peek of GPOP’s latest project, StepBOT, which was unveiled at Wearable Worlds last week. StepBOT is a fitness game app for the new Android Wear smartwatch platform currently under development. More details to come later. Video made courtesy of Andy K Kwan.

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HuhX Map Framework Now Open Source!

Posted by on Aug 13, 2014 in Mobile, Software | 0 comments

I have released the source code for the HuhX Map Framework on GitHub. This is a (skeleton code) image/map engine that supports the use of multi-touch gestures to scale images accordingly. The HuhX Map Framework also supports custom menu dialog and audio playback in the background.Applications such as Dragon Geo and Cid’s Aerial Tours utilize the HuhX Map Framework engine. If you are interested in developing Android applications that utilize image scaling and multi-touch gestures, feel free to take a look at the HuhX Map Framework...

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Cid’s Aerial Tours Updated to 1.03

Posted by on Jun 29, 2014 in Gaming, Mobile, News, Software | 0 comments

Cid’s Aerial Tours Updated to 1.03

Cid’s Aerial Tours has been updated to 1.03! Similar to the 1.03 update for Dragon Geo, this update for Cid’s Aerial Tours does not contain many major external changes, as most of the changes are internal. Here is the full list of changes in 1.03:- Fixed a visual bug with the LANGUAGE settings in OPTIONS that was present for Android 2.3 – 4.0 users.- A few performance optimizations were added.The CREDITS no longer runs as a separate activity and is now a fragment that runs within the main title screen. Also, a minor visual...

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Dragon Geo Updated to 1.03

Posted by on Jun 23, 2014 in Gaming, Mobile, News, Software | 0 comments

Dragon Geo Updated to 1.03

DRAGON GEO has been updated to 1.03. Unlike the last version, there are no significant external changes, as most of changes are internal and mostly affect how OPTIONS and CREDITS are displayed. Here are the changes with the new version: * OPTIONS is now displayed over world maps. * Several minor layout changes made. OPTIONS and CREDITS no longer run as separate activities and are now fragments. In summary, OPTIONS now appears to float above the map that’s currently in focus. Other than that, there are no significant changes. The...

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A Fix for the “Bluetooth Share Has Stopped” Error

Posted by on Jun 10, 2014 in Mobile | 0 comments

At the Wearable Worlds’ hackathon event this past weekend, I encountered problems with the Bluetooth functionality on my Galaxy Note II. Specifically, I was encountering force close errors (“Bluetooth share has stopped”) while testing out the iBeacons with the FLUX Android app that our team was developing. After doing some Googling on the issue, apparently there’s a significant bug on Android 4.3 – 4.4.2, in which the BLE module is unable to store any MACĀ addresses after a certain point. David G. Young, a...

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Hackathon This Weekend at Wearable World Invents the Connected Traveler

Posted by on Jun 7, 2014 in Hardware, Mobile, News, Software | 0 comments

Hackathon This Weekend at Wearable World Invents the Connected Traveler

This weekend, I had the opportunity to participate in “Wearable Worlds Invents the Connected Traveler” two-day hackathon event, fully sponsored by American Airlines. It was an amazing event, as there were many groups of developers creating unique, exciting travel-related applications. There were a lot of sponsors like GoGo, Pebble, IBM, MasterCard and tech partners like Concur, VoicePark, LocationSmart, etc. present, providing developers with unique technologies and APIs to help out with their hackathon projects. This was the...

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Go There Now Updated to 1.03

Posted by on May 30, 2014 in Mobile, News, Software | 0 comments

Go There Now Updated to 1.03

Good morning everyone! I just posted the 1.03 update for Go There Now on the Google Play store. This update adds the ability to set customized labels for the navigation shortcuts that are created by Go There Now. The latest update to Go There Now can be found on the Google Play...

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Cid’s Aerial Tours Updated to 1.02

Posted by on May 22, 2014 in Gaming, Mobile, News, Software | 0 comments

Cid’s Aerial Tours Updated to 1.02

The latest update (1.02) for Cid’s Aerial Tours has been published onto Google Play! CAT now hasĀ  Japanese and Korean language support; Cid is multi-lingual! The worlds of Final Fantasy IV can now be viewed with Japanese and Korean location labels.Here is the full list of changes in 1.02.- Added missing Overworld map locations.- Added Japanese and Korean language support. Cid is now multi-lingual!- Main screen background now alternates between a sky and underworld background.The latest update to Cid’s Aerial Tours can be found on...

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Dragon Geo: 1.02 Update Released!

Posted by on May 19, 2014 in Gaming, Mobile, News, Software | 0 comments

Dragon Geo: 1.02 Update Released!

I just posted an update (1.02) for DRAGON GEO on the Google Play Store! There are some rather large changes with this version, as it features many new maps, including the Dragon Warrior VII map that King Zenith from Dragon’s Den recently made. Here are the changes with the new version: * Fixed a few audio-related crash bugs. * Fixed a memory issue for LOW RESOLUTION mode. * Added several new maps for Dragon Warrior III: - Cave of Enticement- Romaly Castle- Noaniels- Cave West of Noaniels- Eginbear Castle- Portoga- Isis- Isis Castle-...

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Announcing GO THERE NOW for Android!

Posted by on May 12, 2014 in Mobile, News, Software | 0 comments

Announcing GO THERE NOW for Android!

And now for something a little different. Today, I’m launching a simple Android called GO THERE NOW, which can create customized homescreen shortcuts that launches Google Maps in Navigation Mode immediately. Ever since the introduction of the new UI found in Google Maps, there have been many complaints about the overall UX, in that the new Google Maps takes far too long just to launch Navigation Mode. The new Google Maps takes a minimum of three steps just to get Navigation Mode, but GO THERE NOW simplifies the process, by making it one...

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