Android Studio: Disabling AAPT PNG Optimization with Gradle

Posted by on Mar 27, 2014 in Software | 0 comments

For those that are developing Android apps and are using a lot of pre-optimized PNG images, you want to update to the latest Android SDK Build Tools 19.0.3: 0.9.2Aapt-based PNG processor is now default again while we investigate some issues with the old one.flavorGroups have been renamed flavorDimensions and the DSL has been updated. The old DSL is still available until 1.0 at which time it’ll be removed.0.9.1It’s now possible to include a file when there’s a conflict during packaging:      android.packagingOptions {   ...

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Microsoft Offering $100 to Switch from Windows XP

Posted by on Mar 24, 2014 in News, Software | 0 comments

Microsoft Offering $100 to Switch from Windows XP

If you’re still using Windows XP, you may want to take notice, as Microsoft is offering $100 USD to switch. The only catch? The $100 credit must be used to purchase a new Windows 8.1 PC/laptop.The only catch is that you have to upgrade to a new Windows 8 computer.Those who are eligible for the promotion can redeem the credit at Microsoft’s online store or their retail shops — and the fact that you still use the 13-year old Windows XP is subject to verification by Microsoft (MSFT, Fortune 500). The offer is good for PCs...

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Game Developers Conference 2014 (GDC 2014) – Wrap Up

Posted by on Mar 18, 2014 in Gaming, General, Hardware, Mobile, News, Software | 0 comments

Game Developers Conference 2014 (GDC 2014) – Wrap Up

This past week, I had a chance to attend the Game Developers Conference in San Francisco, a huge annual conference for game producers & developers. As this was my first GDC, I was thrilled to have the opportunity to meet professionals in the gaming industry, attend seminars on game development, as well as seeing the latest games and technology on display.  While the first two days of GDC came and gone with little fanfare, things became a bit more interesting when the Career Center and the Expo Floor opened up on Wednesday. Companies like...

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Project Geo Unveiled! Introducing Dragon Geo

Posted by on Mar 12, 2014 in Gaming, Mobile, News, Software | 0 comments

Project Geo Unveiled! Introducing Dragon Geo

Project Geo, now unveiled as DRAGON GEO today, is an interactive map app akin to Google Maps, but displays maps from Square-Enix’s lesser known RPG series, Dragon Quest. Those of you that have been playing RPGs since the early days of the original NES will better recognize this series as Dragon Warrior. DRAGON GEO allows for viewing world, region, castle, town, dungeon, and shrine maps from Dragon Warrior / Quest I-VI. It also includes maps from the remake versions that later appeared on the Super Famicom, Game Boy Color, and Nintendo...

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Happy New Year and the Latest Updates

Posted by on Jan 17, 2014 in General, Mobile, Software | 0 comments

Happy New Year! Hope everyone had a great holiday season! Although it’s been quite some time since my last post, I wanted to let everyone know that I didn’t pass away or abandon the blog. Ever since I returned from California in October (great trip BTW), I’ve been quite busy, mostly focusing on my efforts into transitioning into the world of mobile software development, amongst many other things. In particular, I have been heavily focused on Android Development, working on a new project that I began in late November. Unlike...

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Twin Cities Code Camp 15 Sessions Posted

Posted by on Oct 6, 2013 in General, Software | 0 comments

After an eventful two weeks in the Bay Area, I’m back in Minnesota. It was great to meet and interact with a lot of the professional developers out there, as well as going to awesome seminars and workshops over at Twitter HQ and Kabam Games. Now that I’m back, it’s time to get back into the groove of things. In other news, Twin Cities Code Camp 15 is coming up in two weeks! The list of sessions for the TCCC15 is now available and can be seen here: http://www.twincitiescodecamp.com/TCCC/Fall2013/Sessions.aspx As a...

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Super Smash Bros. Brawl 3D Model Viewer

Posted by on Oct 3, 2013 in General, Software | 0 comments

I just uploaded (on GitHub) the source code for the Super Smash Bros. Brawl 3D Model Viewer XNA 4.0 Game Studio that I worked on with a friend a few years ago. You can find the source code under my GitHub account (huhx015). The program requires 3D models and audio assets to compile, but I have omitted the content files, for cooyright reasons. For those that are unfamiliar with the XNA framework, it was a library that Microsoft had made available to indie game developers to promote the development of indie games on the Xbox360 and Windows...

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Unblocking a User from Office 365: The Manual Way

Posted by on Sep 26, 2013 in General, Software | 0 comments

I recently assisted a client that was having logon issues with their Office 365 services. The particular problem that the client was encountering was that their account was completely locked out, due to too many failed logon attempts. Usually, the fix for this issue is to issue a password reset on the affected account from the administrator account (as Microsoft’s own support site suggests). However, even with password resets, the affected account was still blocked. Since the main Office 365 website admin panel is extremely limited...

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Gradle for Android at Twitter HQ

Posted by on Sep 24, 2013 in General, Software | 0 comments

It’s been a great time being here in the Bay Area, as the weather here has been nothing but stellar. Earlier this evening, I had the opportunity to attend a Gradle for Android event over at Twitter’s headquarters in San Francisco. It was quite the attendance, as  300 developers were present for the event. The speakers for tonight’s event was Hans Dockter (founder of Gradle), as well as Twitter engineers Jonathan Le and Jake Ouellette. For those that are unfamiliar with Gradle, Gradle is a build system that has...

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Registrations for Twin Cities Code Camp 15 Now Open!

Posted by on Sep 4, 2013 in General, News, Software | 0 comments

With the fall season now upon us, the time for the next Twin Cities Code Camp event is coming up pretty soon. Registrations for TCCC15 is now open and like with previous TCCC events, the event is completely free. TCCC15 will be held on October 19, 2013 from 8 AM – 5 PM and will again be held in Keller Hall over at the University of Minnesota. The link to register for the event can be found here: http://tccc15.eventbrite.com/ For those that have never been to the Twin Cities Code Camp event, it is a all-day event filled with seminars...

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